Synergizing London's 2D physics and kinematic controller engineering with Northern Cyprus's hand-drawn art, pixel craft, and level design.
Our London studio pioneers custom 2D platformer physics engines, sub-frame input responsiveness, and tactile controller feedback. Here we engineer the exact kinesthetic 'game feel', hitbox-perfect collisions, and chiptune/orchestral audio that define Coreon 2D titles.
Overlooking the Mediterranean waters of Kyrenia and LefkoÅŸa, our creative campus crafts gorgeous hand-drawn 2D sprites, multi-layered parallax backgrounds, intricate metroidvania map layouts, and micro-animations that give our 2D worlds unmistakable soul.
Sub-pixel precision, zero floatiness, responsive input buffering, and generous coyote time ensure that every leap, wall-kick, and dash feels 100% fair and razor-sharp.
Every tile, platform ledge, and secret breakable wall is placed with rhythmic cadence, visual readability, and rewarding discovery for explorers and speedrunners.
Exaggerated squash & stretch sprite physics, impact dust, pixel-accurate hit-stops, and micro camera shakes turn every action into tactile euphoria.